Learn to program with Minecraft : transform your world with the power of Python /

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by Richardson, Craig
[ 01. English Non Fiction ] Physical details: xxii, 296 pages : color illustrations ; 23 cm. Subject(s): Python (Computer program language). | Computer games | Minecraft (Game). | Raspberry Pi (Computer). 01. English Non Fiction Item type : 01. English Non Fiction

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Includes index.

Intro and setting up -- Teleporting through Minecraft with variables -- Build quickly and travel far with math -- Chat with strings -- Figure out what's true and false with booleans -- Making Minecraft mini-games with if statements -- Dance parties and flower parades with loops -- Functions give you superpowers -- Running around and hitting things with lists and dictionaries -- For loops -- Files and modules -- Classes.

"A kid-friendly introduction to programming in Python that teaches how to customize Minecraft. Readers follow short Python lessons, then write Python code to create instant visual results in the game"--